2016 | home |

Technical Qualifications

Platforms: Equally proficient in both Macintosh OSX and Windows. Software: Autodesk Maya, ZBrush 3.1, Roadkill, Unity Engine, Unreal Engine, Photoshop, After Effects, Illustrator, Flash, Dreamweaver, InDesign, Encore, Final Cut, Matchmover


3D modeling, texturing, rigging, UV-mapping, compositing, graphic & web design. Basic knowledge of MEL scripting, animation, HTML, CSS, Javascript, jQuery, PHP, MySQL, matchmoving, rotoscoping. Strengths include: Able to work quickly and efficiently, with a good eye for detail. Excellent organizational and time management skills. Dependable. Quick learner.


2012 – present

Ind. Contract – After Effects Artist

Societche/Richard Parks, Oakland, CA
Animating graphics, compositing work and matchmoving for documentary film, “Music Man Murray”, advertisements for iPhone app, “The Silent History”, Kickstarter campaign ad for the “Coco” game controller.
2011 – 2013

Ind. Contract – 3D Artist

Snibbe Interactive, San Francisco, CA
Modeled, UV-mapped, textured, rigged and animated 3D characters for a body-motion control project. Example here.
2010 – 2011

Ind. Contract – 3D Artist

Yoink Games (currently Nom Games), East Palo Alto, CA
Modeled, UV-mapped, textured, rigged and animated 3D avatars for a mobile platform.
2009 – 2010

3D Artist

RockYou, Inc., Redwood City, CA
Modeled, UV-mapped, textured, rigged and animated 3D characters, animals and props for the Facebook games; “Zoo World” and “My Casino”. See examples here.
2008 – 2009

3D Prop Modeler

Autumn Moon Entertainment, Petaluma, CA
Modeled 3D props, UV-mapped them, and created hand-painted textures for adventure games such as “Ghost Pirates of Vooju Island” and “A Vampyre Story 2”. See examples here.
1999 – 2006

Graphic Artist/Systems Manager

Bennington Banner, Bennington, VT
Created ads for daily paper using Multi-Ad Creator, Quark XPress and Adobe Photoshop. Frequently in charge of designing, assembling and printing special supplements. Maintained and repaired computers in a Macintosh-based work environment.
2000 – 2002

Ind. Contract – Graphic Designer

Global-Z International, Manchester, VT
Designed company newsletters and their Guide to International Addressing.
2001 – 2004

Ind. Contract – Graphic Designer

Josiah Allen Real Estate, Dorset, VT
Designed brochures for houses currently on the market.
1995 – 1998

Computer Lab Technician

Emerson College, Boston, MA
Maintained and helped students with computer problems in Macintosh-based computer labs.



3D Artist

Alcatraz! The Game
Designed, modeled and textured three characters for the independently produced PC adventure game. Characters here.

Texture Artist/Rigger

“SISU: the Death of Tom Sukanen”
UV mapped, textured, and rigged ship featured in the film.

Level Designer

Robot Junkyard, Unreal Tournament 2004 Level – Class Project
Worked in a team environment carving out an Unreal Tournament level and placing assets created by myself and fellow classmates.

Environmental Artist/Compositor

“We Already Said Goodbye” (Music Video by The Lovemakers)
Created the entire city in which the video takes place and worked closely with an animator to complete the project.

Production Assistant

“DooF” (Children's show about nutrition)



Ex'pression College for Digital Arts

Emeryville, CA
Bachelor of Applied Science in Animation and Visual Effects. Graduated as Salutatorian.

Emerson College

Boston, MA
Graduated with a Bachelor of Arts in Film. 2016 | home |